Insight nr. Ⅰ
“Passing time” has an occurrence of 6% and an average grade of 4,23 / 5. This makes this topic the most mentioned one, as well as a major positive driving factor. Related topics are “great” and “good”.
Insight nr. Ⅱ
“Levels” has an average grade of 3,45 / 5 and an occurrence of 4%. Related topics are “challenging” and “boosters”.
Insight nr. Ⅲ
“Challenging” has an average grade of 4,05 / 5 and an occurrence of 3%. Related topics are “levels” and “fun”.
- If you found this analysis interesting, you might also be interested in our analysis of Gwent!
Conclusion and suggestion
From our analysis, we see that the levels in Candy Crush Saga are challenging, but not enough to take away any of the fun – which is a great thing! However, some players think that you practically need boosters in order to advance. As such, maybe the levels are just a tad too difficult to be fully enjoyable by everyone. Except for that, many players seem to really enjoy the game!
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The research team at Gavagai performed this analysis using our AI-powered text analysis tool, Gavagai Explorer. All texts analyzed in this article are collected from public online data published on Google Play.
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